local L0_1, L1_1
L0_1 = {}
L0_1.DUNGEON_NONE = 0
L0_1.DUNGEON_PLOT = 1
L0_1.DUNGEON_FIGHT = 2
L0_1.DUNGEON_DAILY_FIGHT = 3
L0_1.DUNGEON_WEEKLY_FIGHT = 4
L0_1.DUNGEON_DISCARDED = 5
L0_1.DUNGEON_TOWER = 6
L0_1.DUNGEON_BOSS = 7
DungeonType = L0_1
L0_1 = {}
L0_1.INVOLVE_NONE = 0
L0_1.INVOLVE_ONLY_SINGLE = 1
L0_1.INVOLVE_SINGLE_MULTIPLE = 2
L0_1.INVOLVE_DYNAMIC_MULTIPLE = 3
L0_1.INVOLVE_ONLY_MULTIPLE = 4
InvolveType = L0_1
L0_1 = {}
L0_1.SETTLE_SHOW_NONE = 0
L0_1.SETTLE_SHOW_TIME_COST = 1
L0_1.SETTLE_SHOW_OPEN_CHEST_COUNT = 2
L0_1.SETTLE_SHOW_KILL_MONSTER_COUNT = 3
L0_1.SETTLE_SHOW_BLACKSCREEN = 4
SettleShowType = L0_1
L0_1 = {}
L0_1.SETTLE_UI_AlWAYS_SHOW = 0
L0_1.SETTLE_UI_ON_SUCCESS = 1
L0_1.SETTLE_UI_ON_FAIL = 2
L0_1.SETTLE_UI_NEVER_SHOW = 3
SettleUIType = L0_1
L0_1 = {}
L0_1.CYCLE_DUNGEON_NONE = 0
L0_1.CYCLE_DUNGEON_DVALIN = 1
L0_1.CYCLE_DUNGEON_AVATAR_EXP = 2
L0_1.CYCLE_DUNGEON_AVATAR_SKILL = 3
L0_1.CYCLE_DUNGEON_WEAPON_PROMOTE = 4
L0_1.CYCLE_DUNGEON_RELIQUARY = 5
L0_1.CYCLE_DUNGEON_SCOIN = 6
L0_1.CYCLE_DUNGEON_WEEKLY = 7
CycleDungeonType = L0_1
L0_1 = {}
L0_1.DUNGEON_COND_NONE = 0
L0_1.DUNGEON_COND_KILL_MONSTER = 3
L0_1.DUNGEON_COND_KILL_GROUP_MONSTER = 5
L0_1.DUNGEON_COND_KILL_TYPE_MONSTER = 7
L0_1.DUNGEON_COND_FINISH_QUEST = 9
L0_1.DUNGEON_COND_KILL_MONSTER_COUNT = 11
L0_1.DUNGEON_COND_IN_TIME = 13
L0_1.DUNGEON_COND_FINISH_CHALLENGE = 14
DungeonCondType = L0_1
L0_1 = {}
L0_1.CHALLENGE_NONE = 0
L0_1.CHALLENGE_KILL_COUNT = 1
L0_1.CHALLENGE_KILL_COUNT_IN_TIME = 2
L0_1.CHALLENGE_SURVIVE = 3
L0_1.CHALLENGE_TIME_FLY = 4
L0_1.CHALLENGE_KILL_COUNT_FAST = 5
L0_1.CHALLENGE_KILL_COUNT_FROZEN_LESS = 6
L0_1.CHALLENGE_KILL_MONSTER_IN_TIME = 7
L0_1.CHALLENGE_TRIGGER_IN_TIME = 8
L0_1.CHALLENGE_GUARD_HP = 9
L0_1.CHALLENGE_KILL_COUNT_GUARD_HP = 10
L0_1.CHALLENGE_TRIGGER_IN_TIME_FLY = 11
ChallengeType = L0_1
L0_1 = {}
L0_1.CHALLENGE_RECORD_TYPE_NONE = 0
L0_1.CHALLENGE_RECORD_TYPE_IN_TIME = 1
ChallengeRecordType = L0_1
L0_1 = {}
L0_1.CHALLENGE_COND_NONE = 0
L0_1.CHALLENGE_COND_IN_TIME = 1
L0_1.CHALLENGE_COND_ALL_TIME = 2
L0_1.CHALLENGE_COND_KILL_COUNT = 3
L0_1.CHALLENGE_COND_SURVIVE = 4
L0_1.CHALLENGE_COND_TIME_INC = 5
L0_1.CHALLENGE_COND_KILL_FAST = 6
L0_1.CHALLENGE_COND_DOWN_LESS = 7
L0_1.CHALLENGE_COND_BEATEN_LESS = 8
L0_1.CHALLENGE_COND_UNNATURAL_COUNT = 9
L0_1.CHALLENGE_COND_FROZEN_LESS = 10
L0_1.CHALLENGE_COND_KILL_MONSTER = 11
L0_1.CHALLENGE_COND_TRIGGER = 12
L0_1.CHALLENGE_COND_GUARD_HP = 13
L0_1.CHALLENGE_COND_TIME_DEC = 14
ChallengeCondType = L0_1
